spanning distances with telepresence

"Telepresence" involves the distant operation interface engages so much of the operator's sensory bandwidth that the user feels like they are physically present at the distant setting. This is a higher standard than teleoperation. The site on CreatingWebs.com provides further developments on these technologies.

Parallax vision is based on the fact that human eyes see genuine objects from two crossing angles. Eye muscles and neural analysis of one's brain work together to puts together these two different pictures into perception a single image three-dimensionally. Muscles in both eyes change the shape of each the lens to change the focus distance of the object viewed. Other muscles change the orientations of the eyes so that the angles of perception from the two eyes intersect at the same distance. In real world sight, these two muscle functions work in harmony. In Virtual Reality (VR), they may not match. When pictures are shown at great distances, then the size of the screen demanded for immersion is prohibitively large in size and it is difficult to present different pictures to one's eyes. When pictures are displayed very close to the eyes extremely high image resolution is required and the operations of the two muscles of the eyes tend to conflict. Also read regarding VR at Virtual Tours Little Falls, Minnesota .

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